What is time-based media? Time-based media is a way of art in which the works could change meaningfully with respect to time. That could be a video, experimental film or audio - anything that depends on technology. What is animation? Animation is the process of making the illusion of motion and the illusion of movement by means of the rapid display of a sequence of images that minimally differ from each other. Animation has been everywhere since the start of human civilization, such as the paleolithic cave paintings, where animals were often depicted with multiple legs in superimposed positions, clearly attempting to convey the perception of motion. Probably, the world´s oldest example of motion was found in Iran, five sequential images depicting a dessert goat jumping to eat the leaves of a tree. Since that, which was 5,200 years ago, all the different civilizations have tried to achieve it, such as chinese with the shadow puppets, greeks, romans...up to 1894, when the Lumiere brothers tried to take animation a step forward inventing the cinematograph, that allowed moving pictures to be shown successfully on a screen. In the 19th Century, new animation methods were introduced such as: - The phenakistoscope invented in 1832, was the first widespread animation device that created a fluent illusion of motion. It can be compared to a GIF animation as it has a short duration and plays as a loop until the viewer stops it. - The zoetrope, invented in 1834, is one of several pre film animation devices that produce the illusion of motion by displaying a sequence of drawings or photographs showing progressive phases of that motion. - The praxinoscope invented in 1877, was again an animation device, the successor to the zoetrope. Like the zoetrope, it used a strip of pictures placed around the inner surface of a spinning cylinder. The praxinoscope improved on the zoetrope by replacing its narrow viewing slits with an inner circle of mirrors. Someone looking in the mirrors would therefore see a rapid succession of images producing the illusion of motion, with a brighter and less distorted picture than the zoetrope offered. In 1877, the first animated movie was invented in France by Charles Reynaud, which created the Praxinoscope. Since that, the animation movies have extended and have experimented different techniques such as: - The traditional animation,also called cel animation or hand-drawn animation, was the process used for most animated films of the 20th century. The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it. The animators' drawings are traced or photocopied onto transparent acetate sheets called cels, which are filled in with paints in assigned colors or tones on the side opposite the line drawings. The completed character cels are photographed one-by-one against a painted background by a rostrum camera onto motion picture film. The traditional cel animation process became obsolete by the beginning of the 21st century. Today, animators' drawings and the backgrounds are either scanned into or drawn directly into a computer system.
I have learnt all these different techniques for doing animation, which I really liked and enjoyed researching. I also learnt the mean of time based media, which I didm´t know at all.
It has really inspired me or shocked me that 5,200 years ago, humans wanted to draw and reflect movement, when they didn´t have nothing. There were much more important things, and they still trying to paint.
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